Brothers: A Tale of Two Sons – Review

Never before have I stuck out a game that starts off boring. Usually I turn a game off, completely disregarding the fact that it could get better, but with Brothers: A Tale of Two Sons I couldn’t put the controller down, unless of course I had to.

The plot of Brothers is in the name, sort of. You play two characters, two brothers, simultaneously with both analogue sticks and both the L2 and R2 buttons. The father of the two brothers is found ill and the two of you must work together to take him to the village doctor, from there the two take it upon themselves to go on a journey to find a rare sap that will save his life. On your journey you meet several good people and creatures who will help you on your way, solve many puzzles, defeat various evils and save the girl.

Brothers’ story seems drab and uninteresting at first, though as you near the end of the game the story starts to pull at your heart strings. Not much can be said about the story that I haven’t already covered above, and unfortunately without revealing spoilers this is all I will tell you.

The world is beautifully designed and also features many spots which you can view the landscape from. From the flourishing villages to the spectacular heights of the mountains and even the harsh battlegrounds of the giants, you can soak in the beauty everywhere.

There is plenty of atmospheric sound to be heard which in many cases adds to the whole experience. Small things like climbing ledges and footsteps to larger things like trolls and evil creatures, there is a great sound for everything, expertly crafted and placed into every little action and environment. Music is scarce and quiet but certainly adds to the atmosphere and situations encountered throughout the game. Vocals are something that the game severely lacks but add to the fantasy styling of the game, voices are merely mumbling to our ears though full of emotion and understandable through actions.

The controls can be finicky and difficult to get used to, and 60 percent of the time they will be the reason you die, all of the time. Okay, that was a poor reference, but a valid point. As stated earlier in the review, your only controls are both left and right analogue sticks and the L2 and R2 buttons, the L1 and R1 buttons can also be used to rotate to camera at points.

Many bugs and glitches have been reported on the internet. Some bugs include getting stuck in walls, not being able to move at certain points and levels not loading correctly causing you to not be able to continue. Personally I only encountered the bug which involved the level not loading and me not being able to continue, after some research I found that you have to restart the chapter to get around the bug. It’s not a fair way to continue playing the game as you have to go through almost an entire chapter again just to get past it, and you’d think with how long the game has been available that the developers would have patched it.

In general I would say that Brothers is a game well worth playing, especially with the emotional events that almost drew tears from me, you may also get a kick out of the unusual yet innovative control scheme used, and with it being free to PlayStation Plus subscribers, what have you got to lose?